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Tuesday, January 6, 2009

Zoo Tycoon

Note:
-----
The current list of cheats that do work on all versions of the game are
as follows:

Name a guest while the game is Not paused and get the following things,be
sure to type with capitol letters!!



Editable scenarios:
-------------------
Note: This procedure involves editing a game file; create a
backup copy of the file before proceeding. To change a scenario
feature, edit a scn.scn file, where indicates
the number of the scenario, located in the "scenario.zip" file.

Change starting money:
----------------------
Note: This procedure involves editing a game file; create a
backup copy of the file before proceeding. Open the "config.zip"
file, then search for the file "economy.cfg". Use a text editor
to edit that file and search for the "cash=50000" line. Enter
the amount of money you would like to have, than save the file.

Unlock the Triceratops:
-----------------------
Name one of your exhibits "Cretaceous Corral".
This will unlock the Triceratops.

Unlock the Unicorn:
-------------------
Name one of your exhibits "Xanadu".
This will unlock the Unicorn.

Cheat Method:
-------------
1. Open config.ztd with winzip.
2. Open Economy.cfg with notepad or wordpad.
3. Search for cZooDooRecyclingAmount and change the number
to whatever you want. This will be the profit for every
recycle you do. Normally you recycle around 8-12 times per month.
4. Also, look for cKeeperCost which should be 800. This is the salary
you pay your zoo keepers. Change it to something lower and your
expenses will decrease dramatically.
5. If you want more money at start of the game, edit zoo.ini with notepad
or wordpad and find a line called MSMaxCash. Change that to whatever
you want and you can start out with a couple of million.


Getting More Cash In The Demo Version:
--------------------------------------
Submited by nick noddyclock@hotmail.com

in your zoo tycoon demo directory find the zoodemo.ini
and open it with notepad. Find where it has "MSStartingCash"
and type the amount of money you want to start with.
Under that you will see a "MSCashIncrement" skip that
and go to "MSMinCash" and type the minimum amount of
cash you can get. Under that you will see a "MSMaxCash"
and type the amount you want the max cash you can get to
be.


Getting More Cash In The Demo Version:
--------------------------------------
E-mail: abc@hotmail.com
Suvmitted by: S.karthik ,Chennai

Open the path where ZOO TYCOON is installed.
Click the zoodemo(not the game file which has a
eye with the word ZOO)which is the configuration
settings file.Search for MSStartingCash= 75000.
Change the 75000 into some other value.Run ZOO TYCOON,
and play a FreeForm game.Now you will have the amount
you entered.
Hints:
------
Submitterd by: Mental

Crazy fountain:
----------------
Enter the menu to buy a fountain. Right click on the
"Elephant Fountain" and press [Shift] + [Ctrl] + [Alt].
Your fountain will spray water all over your guests.

Set all tour guides salaries to zero:
-------------------------------------
Name one of the tour guides Rosalie.

Dancing cucumbers guests:
-------------------------
Name your zoo Green Brine and on May 17 a group of dancing cucumbers
with hula skirts will appear.

Jurassic Park:
--------------
Name a guest Barney. The guest should now be in a Barney the dinosaur
costume. Rename the same guest Bad Weekend. Open the Freedom game menu
and select the "Jurassic Park" entry.

Darth Vader worker:
-------------------
Name any staff Darker Side. Darth Vader will be on the Hire Staff screen.

Evil Penguins:
--------------
Put a herbivore with a penguin. After a fight, all penguins will be evil.

Killer bees:
------------
Put an insect house in a crocodile's exhibit. A swarm of killer bees will
attack your guests.

Animals rampage:
----------------
Put all the animals in the same exhibit then set them free. They will tear
down your trees, trample your paths, and reduce your buildings to rubble.

Yellow brick road footpath:
Place a lion, tiger, and a bear in an exhibit.


Zoo Tycoon and Dino Digs Hints:
-------------------------------
Submitted by: Sharon Veatch

I have learned these through trial and error while playing the game for hours
on end. All this information works on freeform and scenario games. It isn't
foolproof and sometimes you can't get the guests happy no matter what.

Start the research as soon as you start playing the game, you need to get the
zookeeper and worker training as soon as possible. Guests do not start coming
until you buy an animal.If you have too many guests, raise your entrance
fee to over $50 and you won't get as many new ones.

The guests don't care whether you a beautiful zoo or not. All they care about
is food,trash,poo,bathrooms, and ANIMALS,ANIMALS,and MORE ANIMALS. The spacing
of these things is extremely important. When you add ANY building, put a path
to it and one path square under the entrance.

I play the game on Pause while I build exhibits and decorate so that I don't
use all my time trying get the geusts happy. I only turn it back on to see if
the animals like the exhibit or if I need to change something.Time does not
pass while you are Paused. You can check the suitibility of the exhibit by
clicking on the tree at the bottom right hand corner. The click on the exhibit
name.Then put you cursor on the end of last of the bars on the graph that should
come up. This you suitiblity rating-it should be 90 or better-. If it isn't, go
back and add or subtract some foliage and rocks till it is.If your animals aren't
happy, neither are your guests!!

The resaurant that is originally in the game has a bathroom and trash cans-use it
only and you won't have any trash.
Be sure to place it facing different directions. One restaurant will feed about 75
people. Be sure to place one within 20 squares of the entrance because they enter
and get hungry FAST.

The only other buildings that the guests care about are the petting zoo and animal
theater, and occassionally , the japanese garden. The carousel works pretty well,too.
The animal houses only please the children.

If you have a long path between restaurants ,place a large bathroom about half way,
this cuts down on complaints. Family bathrooms hold 8 people at a time and small
ones hold 2.

It does not matter which fence or which path you use for anything you build. If
you leave a row of grass between the exhibits and your path the animals will not
feel crowded by guests and the guests can still see them. Exhibits shoud be at
lest 10 fence sections in each direction-be sure to put windows so guests can
see in.

Make sure that your guests are always walking past an animal exhibit--even when
there is resaurant or animal house on one side-put an exhibit on the other side
or around the building and showing on each side of it. They are not happy if
they can't see animals!!

Once you place a trash can or a bench you will get trash everwhere and guests
will complain about no seating and the the trash. I do not put benches in, or
trash cans.If you use any of the small buildings, the same thing happens.

Hire lots of maintenence workers and they will take care of the trash and repair
fences. One for every 50 guests works pretty good.

Assign one zoo keeper per exhibit- it will get you better care of animals.
Then put one in and don't assign him\her to an exhibit-he will roam and help
the others.

The savannah animals are least popular so I put them in the front of my zoo so
that they see them first. More popular animals in the back will draw your guests
that direction.

If you build terrain use the cliff type one,animals like it better. When you put
in foliage or rocks- put four in each square- it is denser and the animals like
it better. Use Control-G to turn the grid on and off so you can see the squares.
Most of the animals like the little rocks better. Whey you stop getting happy
faces ad get a red one- stop putting that item in. Most animals like more than
one kind of tree-experiment and you have prettier exhibits.

I hope all this helps ease some of the frustration while playing this game. You can
get more animals,objects and builing on line at the different Zoo Tycoon sites and
some great cheats and hacks,too. If you have not upgraded you game through the
Microsoft game upgrade available on the Microsft site, you will never get animals
or guests happy. I play with all the cheats and hacks because for me the obect of
tha game is to have fun and enjoy the experiece!!!!!!

unlock the dragon:
------------------
Submitted by: hannah

you name an exhibit fire reptile.

Hint:
-----
Submitted by: harsh

Place a lion and a girafe in an exhibit.you will see that
the lion eats the giraffe in a few moments.

Cheats:
-------
Submitted by: Pangeran Akbarsyah

#cheat1)Additional Money
This requires you to do some file editing, but it's very easy. Open the zoo.ini
in your Zoo Tycoon directory with notepad or a similar text editor. Find the line
that says ''MSMaxCash''. Change the figure next to it to whatever you want.
This will change the maximum amount of money you can choose from when you
start a zoo in the sandbox mode, for example

#cheat2)Additional Money (2nd Method)
Press Shift+4 (basically like typing the $), and you'll get an instant $10,000

#cheat3)All Animal Shelters Available
Rename one of the guests to John Wheeler

#cheat4)All animal toys
Rename one of your guests Lou Catanzaro and you'll receive all the animal toys

#cheat5)Change Guest's Shirt Color
Rename the guests to the name indicated below to get the desired color:

Mr. Blue - Changes everyone's shirt blue.
Mr. Blonde - Changes everyone's shirt to yellow.
Mr. White - Changes everyone's shirt to white.
Mr. Brown - Changes everyone's shirt to brown.
Mr. Orange - Changes everyone's shirt to orange.
Mr. Pink - Change's everyone's shirt to pink.

#cheat6)Developer Mode
If you have one of the BETA versions, hit Ctrl-D to access the Developer Mode.
It will allow you to move zoo entrances and fences, add odd buildings, and even
add vehicles. Remember, this only works in the BETA builds of Zoo Tycoon.
I tried it with the full version, and it didn't work.

#cheat7)Double Exhibit Donations
Name one of your exhibits ''Microsoft.''

#cheat8)Get all Animal Shelters
Name one visitor to your zoo Adam Levesque to unlock all Animal Shelters

#cheat9)Get All Scenarios Completed
Name any visitor to your zoo Akiyama, and all scenarios will become unlocked.

#cheat10)Make Fences Deteriorate
Rename one of the guests to Russell C

#cheat11)Make Some Guests Puke
Rename one of the guests to Zeta Psi

#cheat12)Make Trees or Grid Disappear/Appear
By pressing CRTL + F, you can make all trees in your zoo ''disappear''
(they still exist, they are just invisible for building purposes).
Select CRTL + F again to make them reappear

By pressing CRTL + G, you can make the main zoo grid appear of dissappear,
allowed you to judge the zoo from a regular smooth vantage point, or see
each individual square.

#cheat13)Research all Staff Research Automatically
Rename one of the guests to Hank Howie

#cheat14)Unlock all animal toys
Re-name a guest 'Lou Catanzaro' to unlock all researchable animal toys

#cheat15)Unlock All Foliage
To unlock all foliage, name a guest Charlie Peterson.

#cheat16)Unlock all of Animal Houses and types
Name a guest Andrew Binder

#cheat17)Unlock Endangered animals
Re-name a guest 'Steve Serafino' to unlock all the researchable endangered animals

#cheat18)Unlock Triceratops
Name one of your exhibits ''Cretaceous Corral''. This will unlock the Triceratops.
I should also note that if you name a brand new exhibit using this cheat, it will
crash the game. Everyone who's done it with a new exhibit has experienced this,
so keep it in mind.

#cheat19)Unlock Unicorn
Name one of your exhibits ''Xanadu''. This will unlock the Unicorn. I should
also note that if you name a brand new exhibit using this cheat, it will crash
the game. Everyone who's done it with a new exhibit has experienced this, so
keep it in mind.

#cheat20)Yellow brick road
Make an exhibit with a lion, a tiger and a bear. This will unlock the yellow brick path.

Zoo Tycoon: General Game Tips:
----------------------------------
Submitted by: abhishek

Here's where you'll find tips on the basics of exhibit creation, animal
care, guest relations, and zoo finances. Be sure to check out the Hints and
Tips list for more articles with additional in-depth information.

This article will cover some basic tips on Exhibits, Guests, Animal Care,
Finances.

Exhibits:
---------
One of the keys to animal happiness is exhibit suitability. Click an animal
to view the Animal Information panel; the "I" tab displays four bars that
measure the animal's happiness, hunger, health, and exhibit suitability.
Hover your mouse over any bar to see the exact number rating. Generally
speaking, if the "tree" bar (representing the exhibit suitability) is in the
green, the animal finds its home satisfactory. If the bar is yellow, click
the Zookeeper Recommendations button (the guy in the hat) and adjust the
exhibit according to the Zookeeper's suggestions.

Bigger is better: Build your exhibits initially larger than you think you
need to. Should the animal require a mate and have babies, you will
eventually need a larger exhibit. It's best to head this problem off from
the start.

When you build exhibits, it's a good idea to use the zoo walls as part of
the exhibit's borders. It not only saves on fence costs, but zoo walls never
deteriorate. No maintenance required! (On those sections, at least.)

Some types of foliage and other exhibit features only take up ¼ of a tile.
Filling each square completely with foliage often improves the suitability
for animals. Press Ctrl+G to reveal the map grid and then, using your
foliage tool, fill the square completely with the creatures' favorite plant.

You get what you pay for! Expensive fencing is made of higher quality
materials and will deteriorate more slowly over time. Buy the most expensive
fences when you can afford it.

When you build exhibits, it's a good idea to use the zoo walls as part of
the exhibit's borders. It not only saves on fence costs, but zoo walls never
deteriorate. No maintenance required! (On those sections, at least.)

Another (free!) way to refresh fences is to use the gate tool. Click the
gate tool and move the gate to the section of decaying fence. You can then
move the gate back to any healthy section of fence for free.

Place entrances (gate tool) to allow your Zoo Keepers easy access.

Maintenance workers are the best value for fence repair (besides cheating!).
Be sure to hire enough of them to keep your fences sound.

Guests:
-------
Trash is the number one hit on guest happiness. Find a balance between
enough garbage cans (not too many!) and enough Maintenance Workers to empty
them.

If your zoo is becoming over-crowded, try raising the price of admission.
This should thin out crowds, and may even earn you some extra cash.

Different guests like different animals and zoo buildings. For example,
children like the petting zoo, whereas the adults would rather visit the
aviary. Try to keep your exhibits and buildings well rounded, so there is
something for everyone.

Be sure to care for your guests with strategically placed drink stands, food
stands, benches, tables, and bathrooms. If your guests' basic needs aren't
met, they'll become upset and leave!

Remember that guests come to see the animals. If you're animals are sick or
generally unhappy , you're guests will become upset as well.

Guests also appreciate an aesthetically pleasing environment. Place statues,
flower beds, archways, etc. to help make your guests feel good about their
surroundings. This will go a long way towards pleasing your customers.

For more information on making your guests happy, see the article on Guest
Care.

Animal Care
-------------
Herbivores are genrally easier to care for and easier to please.

Animals may be happy with several types of foliage, but will always be
happiest with their favorite, as listed in the Creature Adoption panel.

Some animals prefer a companion, but not necessarily a mate. If you don't
want lots of babies, place two animals of the same sex in your exhibit.

Some animals will complain about feeling crowded by all the guests. Try to
keep the zoo paths one square away from the exhibits. For especially shy
animals, try building portions of the exhibit with fences guests can't see
through.

Some animals won't be happy until their favorite foliage or toy has become
available. Be sure to spend some money on Research programs like Exhibit
Foliage and Animal Enrichment to make these items available.

For help with individual animal preferences please see the article on Animal
Care.

Zoo Finances
--------------
To earn more revenue for your zoo, take advantage of attractions with an
entrance fee. The Carousel, Elephant Ride, Restaurant, and Animal Theater
can earn your zoo thousands of dollars!

Adjust prices at drink and food stands as well as your zoo's admission
price. Be careful though. while guests will tolerate some increases in
price, they get cranky if the prices are too high.

Breeding endangered species in your zoo is a great way to earn conservation
grants and other large cash donations for your zoo. Fund the Endangered
Animals Conservation program and these exotic animals will become available
for adoption.

Compost Buildings help earn revenue by selling off the "poo" produced by the
animals. Be sure to place the building far away from paths and exhibits so
it doesn't irritate your guests.

On many maps there are items, such as trees and rocks that you can recycle
(click on the bulldozer icon) to gain extra cash. This is an underused but
highly effective means of gaining cash.

Sell off extra animals to earn money and keep exhibit population within
reasonable limits.

A Note on Freeform Games
-----------------------------
The freeform games are the "sandboxes" of Zoo Tycoon--let your imagination
run wild with nearly unlimited funds! Build however you want. There are no
goals or restrictions other than what you set for yourself. If you want a
challenge, you can adjust the amount of starting Available Cash on the
Freeform Map selection screen.
In freeform games, you start off with a small collection of objects,
buildings, and animals to choose from. If you're patient, more objects and
animals become available over time (about every 3 months). You can also fund
various Research and Conservation programs to earn more objects and animals,
improve conditions, and increase staff training.

Money Cheat:(Without Cheat codes):
----------------------------------
Submitted by: d.shankarnarayana

1.Build an exhibit.
2.Place any two animals.(Male and Female)
3.After some time you see a small baby of the same species.
4.Sell that baby for more and x-tra money.


Name 4 Fame:
------------
Submitted by: Virus

Call your zoo 'Alex Lutchford is a bloody-fucking-bastard' and you
will get an £100000000000000000000000000000000 grant 4 being the
smartest man in the world.

Hint:
-----
Submited by:DJ
E-mail:Unknown

Build a PENGUIN and LION exhibit and adopt 1 PENGUIN and 1 LION.
Then move Penguin to Lion cage.
They will start killing them self.If they will not then try
with more lions.

Hint:
-----
Submitted by: sani_samarty

change your zoo name and name it
"SANI AND RAFI MIYA BHAI" and get white elephant & white fox

Hint:
-----
Submitted by: Christopher.Bellarmine

If you want any animal or every animals shelters,toys,and everything in
the demo or any other version just type 'everything we want'when you are
playing the game.Make sure that the game is not paused.And if you want
baby animals and male and female animals just type family.
and all your cheats will work.

Unlimited money:
----------------
Note: This procedure involves editing a game file; create a backup copy of the
file before proceeding. Use a text editor to edit the "zoo.ini" file in the
game folder. Locate the following lines and change the values after the "="
as indicated. Note: The changes only affect new games and do not work on saved
games.

MSStartingCash=10000000
MSCashIncrement=500000
MSMinCash=500000
MSMaxCash=10000000
All scenarios:

Note: This procedure involves editing a game file; create a backup copy of the
file before proceeding. Use a text editor to edit the "zoo.ini" file in the game
folder. Add the following entries under the "[scenario]" section.
[scenario]
tutorial=0
ba=1
bb=1
bc=1
ca=1
cb=1
cc=1
cd=1
da=1
db=1
dc=1
dd=1
ea=1
eb=1

Crazy guests:
-------------
When your guests are looking at an animal from the side of an exhibit, quickly
pause game play and build another exhibit around the guests. Place some lions or
crocodiles in the exhibit and resume the game. The guests will begin running around
screaming.

Free construction:
------------------
Pause game play then start building. No money will be taken.

Completing the Breeding Giant Pandas scenario:
----------------------------------------------
To get Panda Research you need to complete the Breeding Giant Pandas scenario. You need
to breed Giant Pandas, but you cannot get them until you make fifteen excellent exhibits.
You also need to do all Panda Research and get their cave and bamboo. You can then get
only two pandas, one male and female. To increase your chance of breeding your pandas,
build their exhibit, pause game play, then buy as many pandas as needed before resuming
the game. Then wait until the scenario ends.

Escaping monkeys:
-----------------
if the monkeys are put in an exhibit at ground level, sometimes the Chimpanzees will
escape from their exhibit. It is is better if you lower the ground about two or three
levels then put a wall on top next to the pavement. However, do not put it on the low
ground. The monkeys will not be able to reach the fence to jump out. Do not put any
trees close to the edges. They could climb the trees. You now will have an inescapable
exhibit. This can also be done for other animals.

Cheat:
------
Submitted by: Amy

Press and hold shift and 4 (shift first then 4)and you will gain $100,000 every second!

Warning: Only do this on a brand new zoo, or animals will get sick, fences will be deleated, ect.

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